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Half-giants make some of the best miners among the bipedal races. There’s no rivaling the dwarves, of course.
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A group of zombies work a terrifying magic upon this unfortunate dragon.
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After one has found a pretty plot, one must then begin to build. It takes time, but has great rewards.
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Of all the ways to spend time in Istaria, perhaps one of the most loved is plot building.
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This bold Dragon in Khutit form takes on an Abomination of Grief in the Eastern Deadlands.
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Flirting with the danger of mages below, this Dragon sweeps low to fly through the Aegis gate rather than over it.
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At the top of each of the Towers of Magic, a Watcher…watches. Every once in a while, a Dragon is sent with supplies.
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Fishing is one of the more relaxing ways to spend one’s time as a Confectioner.
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A pack of Winter Wolves surrounds a seemingly careless and unprepared Sslik Spearman. Can it survive?
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This Dragon seems unprepared for the Blighted Kwellen’s dodge. It will have to react quickly to turn this fight around.
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Though usually thought of as stoneworkers, Dwarves -like this Carpenter- have call to work wood as well.
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If this Satyr came to Trandalar’s Rift looking for a challenge, she’s found one!
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The grand city of Tazoon is a testament to union and diversity, built through combined efforts of most every race.
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Ever pursuing new and interesting knowledge, this Gnome is experimenting with transmutation
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The brave can cross over ice bridges like this to make travel easier in the mountainous Kirasanct Tundra.
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A hatchling dragon rides the winds near the Spire, one of the most unique and beautiful structures in the land.
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Though Dragons have little regard for cloth, the bipedal races use for it everything from clothing to construction.
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Not everyone in Istaria is a fighter. Some, like this Dwarf woman, prefer the calm of the Gatherer’s life.
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Kion, home of the feline Saris, lies on the sunny shores of northern Lesser Aradoth.
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A Dragon drops by the sandbar off New Trismus Island for a history lesson with the Scholar of the Age of Dragons.
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Hailing from the jungled Lesser Aradoth, many Sslik take up woodworking as Fletchers, Blacksmiths, and Carpenters.
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A Human and his shoulder-perching pets visit the travel gate on the resort island of New Vassarak.
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The Dalimond Peninsula is named for Dalimond City, capital of the Humans.
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This Human is removing a clay creation from a kiln, maybe a mold to make a key that unlocks treasure chests.
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This Saris is on his way out of Aughundell’s pawn shop. His bags are lighter, sure, but did he get a good deal?
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The master Dwarven metalwork of the door makes Aughundell’s vault extremely safe. This Saris’ valuables are well secured.
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Though often called “pygmies,” Agh’kuk Gatherers are still taller than this Dwarf woman. She’s in for a fight.
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Judging from her dress, this Saris is a talented Tailor. At a fabric distaff, she turns raw fabric into thread spools.
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Though his armor is less than protective, maybe this Human’s mace—the Skull of Urgat—can win him the day.
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A hatchling Dragon battles a mummy within one of the stone circles to which the undead seem to be drawn.
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Learning to make leather armor, a novice Outfitter plies her trade at the tannery on New Trismus Island.
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A Dragon hovers near an abandoned Sslik tower on the undead-infested Isle of the Drowned.
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“Get in line!” the Human Warrior taunts his foes as he swings his axe. The undead don’t really understand taunting though.
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Here, a Half-Giant works to smelt metal bars. These can then be used to make armor, weapons, building materials, and more.
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A Satyr stands up to a massive abomination—a grotesque Withered Aegis flesh construct. Will that decision prove foolhardy?
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A Sslik takes a nasty blow from a gigantic blighted werewolf. Will that spell the end, or can it pull through?
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This Dragon hovers above the place that newly Gifted bipeds appear. Is it welcoming or jeering at them though?
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This hatchling Dragon sweeps low at the end of its glide, approaching a cow. The cow should probably be worried.
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A Sslik Berserker remains true to its training and rushes headlong into battle with its foe: a Sal’guk Gatherer.
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An intrepid young Dragon comes to the aid of Guard Barak and his men, who fight to keep the undead at bay.
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To adventurers fresh off New Trismus, the sun and palms of Kion belie the danger of undead lurking beyond the gates…
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To learn more of stoneworking, this Human visits Mahagra—a good choice, judging by the stone walls of the city.
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This hatchling Dragon has picked a fight with Valkor the Impaler—a fight it cannot hope to win alone.
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Lacking any armor or weapons, this Dwarf woman seems totally unprepared for this fight. Then again, she IS a Dwarf…
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A Dragon is locked in fierce combat with one of the lightning-wielding ogres of the Stormy March.
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Deep in blighted lands controlled by the Withered Aegis, this Dragon is assaulted by a powerful spell from one of the undead.
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A young Dragon hunts a few deer before setting off to begin its training on Skalkaar Island.
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Though riddled with arrows, this little Dryad displays the tenacity of the Gifted and closes the distance to his skeletal enemy.
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It seems that this Dwarf’s diminutive stature is coming in handy during the fight with this Fiendish zombie mage.
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Small size and flitting movements help many Dryads survive battles, despite their foes wielding larger weapons.
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This hatchling Dragon is attempting a tricky gliding maneuver in New Koraelia’s hedge maze. Here’s hoping it tucks its wings!
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Surrounded by the thorns of the blight, this Dryad engages an undead enemy. The zombie is ready for it though!
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The first major proving ground of any Gifted, New Trismus houses everything a fresh recruit could need.
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A dark forest is a treacherous place to do battle. Hopefully, none of the werewolf’s friends lurk behind those trees!
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This Elf seems to have picked the wrong portal destination. He’s dressed for the beaches of Kion, not the snow of Mahagra.
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An Elf woman studies with the Dwarves beneath Aughundell, broadening her knowledge of stone- and gemworking.
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A rather dapper Elf rests on a park bench by his campfire, taking a break from the day’s work.
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Even one of the Withered-Aegis-sympathizing skulks of the Spiritous Swamp can be a handful. Can this Fiend prevail?
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Some call it the Floating Island; others call it Sanctuary. All agree it is a place of singular beauty, as this Dragon is finding out.
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Outmatched and overpowered, this Half-Giant flees for his life from a Platinum Golem in the volcanic and ashy Char.
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Leave it to a Dwarf to punch a foe right in its horned and tusked face. That might leave a mark!
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A Half-Giant Crossbowman takes aim, probably on an ore golem that threatens to interrupt his or others’ mining.
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Surrounded by a gang of blight-ridden Kwellen in the Spiritous Swamp, this Half-Giant desperately fights for freedom.
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Realizing this fight cannot be won, this Half-Giant invokes the power of his Gift to Recall to a safer place.
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A Satyr looks back down the stairway in the Tower of Spirits. Istaria’s towers are incredibly tall, and he is realizing he’s nowhere near the top!
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